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Sad music mario kart 8
Sad music mario kart 8




sad music mario kart 8

“I usually choose the instruments and tone of a piece to match the image I have of the course, so I didn’t consciously think about whether each course needed a live element in its music or not,” he says. I also wanted to get across the feeling of floating, so I added effects like delay to achieve this.”Īsahi was also given the responsibility of producing the game’s title theme, which was a rather different proposition. It just naturally came to mind when I thought about the urban feel of the airport mixed with the noise and smells of the runway. “I had the sound of an analogue Moog synthesiser in mind while making the track. This is why I went for a completely different tone and atmosphere, and made this piece an intense dance music number.”Ītsuko Asahi, who previously contributed works to Pikmin 3 and Steel Diver, and arranged the music for The Legend of Zelda: Wind Waker HD, was responsible for the equally catchy Sunshine Airport theme.

#Sad music mario kart 8 series

The course itself is very stimulating, so for the audio I wanted to create something that felt completely different from anything in the Mario Kart series so far. “I think you can really feel a freshness in the dance floor-style setting. “Electrodrome is a very visual course, featuring a light show of a kind never before seen in the series,” explains Fujii. One of the most distinctive and characterful themes can be found in the Electrodrome, as a punchy, thumping rhythm soundtracks a race through a disco-themed environment. That way we felt it would further enhance the sense of the fantastical and create very characteristic music.” On the other hand, we used synthesiser sounds a lot in the music of courses involving unusual locations or fantastical themes. What we ended up with were tracks that had a lot more bounce than they would have had if we didn’t use live-recorded instruments. We were looking forward to hearing the natural groove and rhythm that the live performances of these instruments would bring to those tracks, so we chose to record them first. “For example, the music for circuit-type courses tends to be in a style suited to real instruments like guitar, bass, drums and so on. U and The Legend of Zelda: Skyward Sword, and was responsible for the Mario Circuit and Electrodrome themes here. “It was a challenge to create music that made effective use of the good points of both video game-style music and live music,” says Shiho Fujii, who previously composed music for New Super Mario Bros.






Sad music mario kart 8